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FastLineRendererApply Method (Boolean)

Note: This API is now obsolete.

Obslete. Use apply without a parameter. Mesh optimization is no longer needed as of Unity 5.5.

Namespace:  DigitalRuby.FastLineRenderer
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
[ObsoleteAttribute("Use apply without a parameter. Mesh optimization is no longer needed as of Unity 5.5.")]
public bool Apply(
	bool optimize
)

Parameters

optimize
Type: SystemBoolean
Optimize

Return Value

Type: Boolean
Success = true, fail = false
See Also