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FingersFirstPersonControllerScriptMoved Method

Moved event - you can force movement by calling this method in your script

Namespace:  DigitalRubyShared
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
public void Moved(
	Vector2 panAmount
)

Parameters

panAmount
Type: Vector2

[Missing <param name="panAmount"/> documentation for "M:DigitalRubyShared.FingersFirstPersonControllerScript.Moved(UnityEngine.Vector2)"]

See Also