FingersScriptCaptureGestureHandler Property |
Optional handler to determine whether a game object will pass through or not.
Null handler gets default gesture capture handling.
Non-null handler that returns null gets default handling.
Non-null handler that returns true captures the gesture.
Non-null handler that returns false passes the gesture through.
Namespace:
DigitalRubyShared
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public Func<GameObject, Nullable<bool>> CaptureGestureHandler { get; set; }
Property Value
Type:
FuncGameObject,
NullableBooleanSee Also