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FingersScriptCaptureGestureHandler Property

Optional handler to determine whether a game object will pass through or not. Null handler gets default gesture capture handling. Non-null handler that returns null gets default handling. Non-null handler that returns true captures the gesture. Non-null handler that returns false passes the gesture through.

Namespace:  DigitalRubyShared
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
public Func<GameObject, Nullable<bool>> CaptureGestureHandler { get; set; }

Property Value

Type: FuncGameObject, NullableBoolean
See Also