FingersFirstPersonControllerScript Fields |
The FingersFirstPersonControllerScript type exposes the following members.
Name | Description | |
---|---|---|
![]() | JumpCooldown | How often the player can jump |
![]() | JumpMask | The layers the player may jump off of |
![]() | JumpSpeed | Jump speed/power |
![]() | MovePower | Higher values reduce move speed faster as pan vertical approaches 0. |
![]() | MoveSpeed | Move speed |
![]() | Player | Player main rigid body |
![]() | PlayerCamera | Player camera |
![]() | PlayerFeet | Player feet collider. Used to determine if jump is possible. |
![]() | RotateSpeed | Rotation speed for sideways pan |
![]() | RotationPower | Higher values reduce rotation faster as pan horizontal approaches 0. |
![]() | TiltLimits | Tilt angle limits if TiltSpeed is non-zero |
![]() | TiltResetSpeed | How fast the tilt should reset back to default after tilt gesture ends |
![]() | TiltSpeed | Tilt speed for two finger rotate gesture to look up and down. Set to 0 to disable this. |