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OneTouchScaleGestureRecognizerZoomSpeed Property

Additional multiplier for ScaleMultipliers. This will making scaling happen slower or faster. For this one finger scale gesture, this value is generally a small fraction, like 0.2 (the default). For a UI that starts 0,0 in the bottom left (like Unity), this value should be negative. For most other UI (0,0 in top left), this should be positive.

Namespace:  DigitalRubyShared
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
public float ZoomSpeed { get; set; }

Property Value

Type: Single
The zoom speed.
See Also