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ICollisionHandlerHandleCollision Method

Handle collision

Namespace:  DigitalRuby.ThunderAndLightning
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
void HandleCollision(
	GameObject obj,
	List<ParticleCollisionEvent> collision,
	int collisionCount
)

Parameters

obj
Type: GameObject
Game object
collision
Type: System.Collections.GenericListParticleCollisionEvent
Collision
collisionCount
Type: SystemInt32
Collision count
See Also