LightningWhipSpell Methods | 
The LightningWhipSpell type exposes the following members.
| Name | Description | |
|---|---|---|
| ActivateSpell | 
            Equip / ready the spell
              (Inherited from LightningSpellScript.) | |
| ApplyCollisionForce | 
            Apply collision force at a point
              (Inherited from LightningSpellScript.) | |
| BroadcastMessage(String) | Calls the method named methodName on every MonoBehaviour in this game object or any of its children.  | |
| BroadcastMessage(String, Object) | Calls the method named methodName on every MonoBehaviour in this game object or any of its children.  | |
| BroadcastMessage(String, SendMessageOptions) | Calls the method named methodName on every MonoBehaviour in this game object or any of its children.  | |
| BroadcastMessage(String, Object, SendMessageOptions) | Calls the method named methodName on every MonoBehaviour in this game object or any of its children.  | |
| CancelInvoke | Cancels all Invoke calls on this MonoBehaviour.  | |
| CancelInvoke(String) | Cancels all Invoke calls with name methodName on this behaviour.  | |
| CastSpell | 
            Cast the spell
              (Inherited from LightningSpellScript.) | |
| CompareTag | Is this game object tagged with tag ?  | |
| DeactivateSpell | 
            Unequip the spell
              (Inherited from LightningSpellScript.) | |
| Equals | (Inherited from Object.) | |
| Finalize | (Inherited from Object.) | |
| GetComponent(Type) | Returns the component of Type type if the game object has one attached, null if it doesn't.  | |
| GetComponent(String) | Returns the component with name type if the game object has one attached, null if it doesn't.  | |
| GetComponent``1 | (Inherited from Component.) | |
| GetComponentInChildren(Type) | Returns the component of Type type in the GameObject or any of its children using depth first search.  | |
| GetComponentInChildren(Type, Boolean) | (Inherited from Component.) | |
| GetComponentInChildren``1 | (Inherited from Component.) | |
| GetComponentInChildren``1(Boolean) | (Inherited from Component.) | |
| GetComponentInParent(Type) | Returns the component of Type type in the GameObject or any of its parents.  | |
| GetComponentInParent``1 | (Inherited from Component.) | |
| GetComponents(Type) | Returns all components of Type type in the GameObject.  | |
| GetComponents(Type, ListComponent) | (Inherited from Component.) | |
| GetComponents``1 | (Inherited from Component.) | |
| GetComponents``1(ListUMP) | (Inherited from Component.) | |
| GetComponentsInChildren(Type) | Returns all components of Type type in the GameObject or any of its children.  | |
| GetComponentsInChildren(Type, Boolean) | Returns all components of Type type in the GameObject or any of its children.  | |
| GetComponentsInChildren``1 | (Inherited from Component.) | |
| GetComponentsInChildren``1(Boolean) | (Inherited from Component.) | |
| GetComponentsInChildren``1(ListUMP) | (Inherited from Component.) | |
| GetComponentsInChildren``1(Boolean, ListUMP) | (Inherited from Component.) | |
| GetComponentsInParent(Type) | (Inherited from Component.) | |
| GetComponentsInParent(Type, Boolean) | Returns all components of Type type in the GameObject or any of its parents.  | |
| GetComponentsInParent``1 | (Inherited from Component.) | |
| GetComponentsInParent``1(Boolean) | (Inherited from Component.) | |
| GetComponentsInParent``1(Boolean, ListUMP) | (Inherited from Component.) | |
| GetHashCode | (Inherited from Object.) | |
| GetInstanceID | Returns the instance id of the object.  | |
| GetType | (Inherited from Object.) | |
| Invoke | Invokes the method methodName in time seconds.  | |
| InvokeRepeating | Invokes the method methodName in time seconds, then repeatedly every repeatRate seconds.  | |
| IsInvoking | Is any invoke pending on this MonoBehaviour?  | |
| IsInvoking(String) | Is any invoke on methodName pending?  | |
| LateUpdate | 
            Late Update.
              (Inherited from LightningSpellScript.) | |
| MemberwiseClone | (Inherited from Object.) | |
| OnActivated | 
            Fires when spell is activated
              (Overrides LightningSpellScriptOnActivated.) | |
| OnCastSpell | 
            Fires when spell is cast
              (Overrides LightningSpellScriptOnCastSpell.) | |
| OnDeactivated | 
            Fires when spell is deactivated
              (Overrides LightningSpellScriptOnDeactivated.) | |
| OnDestroy | 
            On destroy - derived classes should call base class method first
              (Inherited from LightningSpellScript.) | |
| OnStopSpell | 
            Fires when spell is stopped
              (Overrides LightningSpellScriptOnStopSpell.) | |
| PlayCollisionSound | 
            Play a collision sound
              (Inherited from LightningSpellScript.) | |
| SendMessage(String) | Calls the method named methodName on every MonoBehaviour in this game object.  | |
| SendMessage(String, Object) | Calls the method named methodName on every MonoBehaviour in this game object.  | |
| SendMessage(String, SendMessageOptions) | Calls the method named methodName on every MonoBehaviour in this game object.  | |
| SendMessage(String, Object, SendMessageOptions) | Calls the method named methodName on every MonoBehaviour in this game object.  | |
| SendMessageUpwards(String) | Calls the method named methodName on every MonoBehaviour in this game object and on every ancestor of the behaviour.  | |
| SendMessageUpwards(String, Object) | Calls the method named methodName on every MonoBehaviour in this game object and on every ancestor of the behaviour.  | |
| SendMessageUpwards(String, SendMessageOptions) | Calls the method named methodName on every MonoBehaviour in this game object and on every ancestor of the behaviour.  | |
| SendMessageUpwards(String, Object, SendMessageOptions) | Calls the method named methodName on every MonoBehaviour in this game object and on every ancestor of the behaviour.  | |
| Start | 
            Start
              (Overrides LightningSpellScriptStart.) | |
| StartCoroutine(IEnumerator) | Starts a coroutine.  | |
| StartCoroutine(String) | Starts a coroutine named methodName.  | |
| StartCoroutine(String, Object) | Starts a coroutine named methodName.  | |
| StartCoroutine_Auto | Obsolete. (Inherited from MonoBehaviour.) | |
| StopAfterSeconds | 
            Stop the spell after a certain amount of seconds. If the spell is stopped before seconds elapses, nothing happens.
              (Inherited from LightningSpellScript.) | |
| StopAllCoroutines | Stops all coroutines running on this behaviour.  | |
| StopCoroutine(String) | Stops the first coroutine named methodName, or the coroutine stored in routine running on this behaviour.  | |
| StopCoroutine(IEnumerator) | Stops the first coroutine named methodName, or the coroutine stored in routine running on this behaviour.  | |
| StopCoroutine(Coroutine) | Stops the first coroutine named methodName, or the coroutine stored in routine running on this behaviour.  | |
| StopSpell | 
            Stop casting a spell. Some spells are single shot and this method does nothing. Spells
            that are continouous for example would stop with this method call.
              (Inherited from LightningSpellScript.) | |
| ToString | Returns the name of the GameObject.  | |
| Update | 
            Update
              (Overrides LightningSpellScriptUpdate.) |