Click or drag to resize

LightningMeshSurfaceScriptMaximumPathDistance Field

The maximum distance between mesh points. When walking the mesh, if a point is greater than this, the path direction is reversed. This tries to avoid paths crossing between mesh points that are not actually physically touching.

Namespace:  DigitalRuby.ThunderAndLightning
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public float MaximumPathDistance

Field Value

Type: Single
See Also