DemoScriptMoveRandomlyMoveTimeSeconds Field |
How long until the start and end objects change positions again. Set to 0 to not move the objects.
Namespace:
DigitalRuby.ThunderAndLightning
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public float MoveTimeSeconds
Public MoveTimeSeconds As Single
public:
float MoveTimeSeconds
val mutable MoveTimeSeconds: float32
Field Value
Type:
SingleSee Also