LightningParticleSpellScript Methods |
The LightningParticleSpellScript type exposes the following members.
Name | Description | |
---|---|---|
![]() | ActivateSpell |
Equip / ready the spell
(Inherited from LightningSpellScript.) |
![]() | ApplyCollisionForce |
Apply collision force at a point
(Inherited from LightningSpellScript.) |
![]() | BroadcastMessage(String) | Calls the method named methodName on every MonoBehaviour in this game object or any of its children. |
![]() | BroadcastMessage(String, Object) | Calls the method named methodName on every MonoBehaviour in this game object or any of its children. |
![]() | BroadcastMessage(String, SendMessageOptions) | Calls the method named methodName on every MonoBehaviour in this game object or any of its children. |
![]() | BroadcastMessage(String, Object, SendMessageOptions) | Calls the method named methodName on every MonoBehaviour in this game object or any of its children. |
![]() | CancelInvoke | Cancels all Invoke calls on this MonoBehaviour. |
![]() | CancelInvoke(String) | Cancels all Invoke calls with name methodName on this behaviour. |
![]() | CastSpell |
Cast the spell
(Inherited from LightningSpellScript.) |
![]() | CompareTag | Is this game object tagged with tag ? |
![]() | DeactivateSpell |
Unequip the spell
(Inherited from LightningSpellScript.) |
![]() | Equals | (Inherited from Object.) |
![]() | Finalize | (Inherited from Object.) |
![]() | GetComponent(Type) | Returns the component of Type type if the game object has one attached, null if it doesn't. |
![]() | GetComponent(String) | Returns the component with name type if the game object has one attached, null if it doesn't. |
![]() | GetComponent``1 | (Inherited from Component.) |
![]() | GetComponentInChildren(Type) | Returns the component of Type type in the GameObject or any of its children using depth first search. |
![]() | GetComponentInChildren(Type, Boolean) | (Inherited from Component.) |
![]() | GetComponentInChildren``1 | (Inherited from Component.) |
![]() | GetComponentInChildren``1(Boolean) | (Inherited from Component.) |
![]() | GetComponentInParent(Type) | Returns the component of Type type in the GameObject or any of its parents. |
![]() | GetComponentInParent``1 | (Inherited from Component.) |
![]() | GetComponents(Type) | Returns all components of Type type in the GameObject. |
![]() | GetComponents(Type, ListComponent) | (Inherited from Component.) |
![]() | GetComponents``1 | (Inherited from Component.) |
![]() | GetComponents``1(ListUMP) | (Inherited from Component.) |
![]() | GetComponentsInChildren(Type) | Returns all components of Type type in the GameObject or any of its children. |
![]() | GetComponentsInChildren(Type, Boolean) | Returns all components of Type type in the GameObject or any of its children. |
![]() | GetComponentsInChildren``1 | (Inherited from Component.) |
![]() | GetComponentsInChildren``1(Boolean) | (Inherited from Component.) |
![]() | GetComponentsInChildren``1(ListUMP) | (Inherited from Component.) |
![]() | GetComponentsInChildren``1(Boolean, ListUMP) | (Inherited from Component.) |
![]() | GetComponentsInParent(Type) | (Inherited from Component.) |
![]() | GetComponentsInParent(Type, Boolean) | Returns all components of Type type in the GameObject or any of its parents. |
![]() | GetComponentsInParent``1 | (Inherited from Component.) |
![]() | GetComponentsInParent``1(Boolean) | (Inherited from Component.) |
![]() | GetComponentsInParent``1(Boolean, ListUMP) | (Inherited from Component.) |
![]() | GetHashCode | (Inherited from Object.) |
![]() | GetInstanceID | Returns the instance id of the object. |
![]() | GetType | (Inherited from Object.) |
![]() | Invoke | Invokes the method methodName in time seconds. |
![]() | InvokeRepeating | Invokes the method methodName in time seconds, then repeatedly every repeatRate seconds. |
![]() | IsInvoking | Is any invoke pending on this MonoBehaviour? |
![]() | IsInvoking(String) | Is any invoke on methodName pending? |
![]() | LateUpdate |
Late Update.
(Inherited from LightningSpellScript.) |
![]() | MemberwiseClone | (Inherited from Object.) |
![]() | OnActivated |
On activated
(Inherited from LightningSpellScript.) |
![]() | OnCastSpell |
Fires when spell is cast
(Overrides LightningSpellScriptOnCastSpell.) |
![]() | OnDeactivated |
On deactivated
(Inherited from LightningSpellScript.) |
![]() | OnDestroy |
OnDestroy
(Overrides LightningSpellScriptOnDestroy.) |
![]() | OnStopSpell |
Fires when spell is stopped
(Overrides LightningSpellScriptOnStopSpell.) |
![]() | PlayCollisionSound |
Play a collision sound
(Inherited from LightningSpellScript.) |
![]() | SendMessage(String) | Calls the method named methodName on every MonoBehaviour in this game object. |
![]() | SendMessage(String, Object) | Calls the method named methodName on every MonoBehaviour in this game object. |
![]() | SendMessage(String, SendMessageOptions) | Calls the method named methodName on every MonoBehaviour in this game object. |
![]() | SendMessage(String, Object, SendMessageOptions) | Calls the method named methodName on every MonoBehaviour in this game object. |
![]() | SendMessageUpwards(String) | Calls the method named methodName on every MonoBehaviour in this game object and on every ancestor of the behaviour. |
![]() | SendMessageUpwards(String, Object) | Calls the method named methodName on every MonoBehaviour in this game object and on every ancestor of the behaviour. |
![]() | SendMessageUpwards(String, SendMessageOptions) | Calls the method named methodName on every MonoBehaviour in this game object and on every ancestor of the behaviour. |
![]() | SendMessageUpwards(String, Object, SendMessageOptions) | Calls the method named methodName on every MonoBehaviour in this game object and on every ancestor of the behaviour. |
![]() | Start |
Start
(Overrides LightningSpellScriptStart.) |
![]() | StartCoroutine(IEnumerator) | Starts a coroutine. |
![]() | StartCoroutine(String) | Starts a coroutine named methodName. |
![]() | StartCoroutine(String, Object) | Starts a coroutine named methodName. |
![]() | StartCoroutine_Auto | Obsolete. (Inherited from MonoBehaviour.) |
![]() | StopAfterSeconds |
Stop the spell after a certain amount of seconds. If the spell is stopped before seconds elapses, nothing happens.
(Inherited from LightningSpellScript.) |
![]() | StopAllCoroutines | Stops all coroutines running on this behaviour. |
![]() | StopCoroutine(String) | Stops the first coroutine named methodName, or the coroutine stored in routine running on this behaviour. |
![]() | StopCoroutine(IEnumerator) | Stops the first coroutine named methodName, or the coroutine stored in routine running on this behaviour. |
![]() | StopCoroutine(Coroutine) | Stops the first coroutine named methodName, or the coroutine stored in routine running on this behaviour. |
![]() | StopSpell |
Stop casting a spell. Some spells are single shot and this method does nothing. Spells
that are continouous for example would stop with this method call.
(Inherited from LightningSpellScript.) |
![]() | ToString | Returns the name of the GameObject. |
![]() | Update |
Update
(Overrides LightningSpellScriptUpdate.) |