TweenTContinueWithTNewTween Method |
Set another tween to execute when this tween finishes. Inherits the Key and if using Unity, GameObject, Renderer and ForceUpdate properties.
Namespace:
DigitalRuby.WeatherMaker
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public Tween<TNewTween> ContinueWith<TNewTween>(
Tween<TNewTween> tween
)
where TNewTween : struct, new()
Public Function ContinueWith(Of TNewTween As {Structure, New}) (
tween As Tween(Of TNewTween)
) As Tween(Of TNewTween)
public:
generic<typename TNewTween>
where TNewTween : value class, gcnew()
Tween<TNewTween>^ ContinueWith(
Tween<TNewTween>^ tween
)
member ContinueWith :
tween : Tween<'TNewTween> -> Tween<'TNewTween> when 'TNewTween : struct, new()
Parameters
- tween
- Type: DigitalRuby.WeatherMakerTweenTNewTween
New tween
Type Parameters
- TNewTween
- Type of new tween
Return Value
Type:
TweenTNewTweenNew tween
See Also