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WeatherMakerScript Properties

The WeatherMakerScript type exposes the following members.

Properties
  NameDescription
Public propertyanimation Obsolete.

The Animation attached to this GameObject. (Null if there is none attached).

(Inherited from Component.)
Public propertyaudio Obsolete.

The AudioSource attached to this GameObject. (Null if there is none attached).

(Inherited from Component.)
Public propertyAuroraManager
Aurora manager
Public propertycamera Obsolete.

The Camera attached to this GameObject. (Null if there is none attached).

(Inherited from Component.)
Public propertyCloudManager
Cloud manager
Public propertycollider Obsolete.

The Collider attached to this GameObject. (Null if there is none attached).

(Inherited from Component.)
Public propertycollider2D Obsolete.

The Collider2D component attached to the object.

(Inherited from Component.)
Public propertyCommandBufferManager
Command buffer manager
Public propertyconstantForce Obsolete.

The ConstantForce attached to this GameObject. (Null if there is none attached).

(Inherited from Component.)
Public propertyenabled

Enabled Behaviours are Updated, disabled Behaviours are not.

(Inherited from Behaviour.)
Public propertyFogManager
Fog manager
Public propertygameObject

The game object this component is attached to. A component is always attached to a game object.

(Inherited from Component.)
Public propertyguiElement Obsolete. (Inherited from Component.)
Public propertyguiText Obsolete.

The GUIText attached to this GameObject. (Null if there is none attached).

(Inherited from Component.)
Public propertyguiTexture Obsolete.

The GUITexture attached to this GameObject (Read Only). (null if there is none attached).

(Inherited from Component.)
Public propertyHasHadWeatherTransition
Whether we have had a weather transition, if not first transition is instant
Public propertyhideFlags

Should the object be hidden, saved with the scene or modifiable by the user?

(Inherited from Object.)
Public propertyhingeJoint Obsolete.

The HingeJoint attached to this GameObject. (Null if there is none attached).

(Inherited from Component.)
Public propertyStatic memberInstance
Shared instance of weather maker manager script
Public propertyisActiveAndEnabled

Has the Behaviour had enabled called.

(Inherited from Behaviour.)
Public propertyStatic memberIsHeadlessMode
Determine if running in headless (server only, no rendering) mode
Public propertyLastLocalProfile
Last local profile that was set for the local player - do not try to set this value, it will have no effect, use a weather zone instead.
Public propertylight Obsolete.

The Light attached to this GameObject. (Null if there is none attached).

(Inherited from Component.)
Public propertyMainCamera
Main camera
Public propertyname

The name of the object.

(Inherited from Object.)
Public propertyNetworkConnection
Network connection info
Public propertynetworkView Obsolete.

The NetworkView attached to this GameObject (Read Only). (null if there is none attached).

(Inherited from Component.)
Public propertyparticleEmitter Obsolete.

The ParticleEmitter attached to this GameObject. (Null if there is none attached).

(Inherited from Component.)
Public propertyparticleSystem Obsolete.

The ParticleSystem attached to this GameObject. (Null if there is none attached).

(Inherited from Component.)
Public propertyPerformanceProfile
Get the performance profile or default profile if null
Public propertyPlayerSoundManager
Player sound manager
Public propertyPrecipitationManager
Precipitation manager
Public propertyPreviousLastLocalProfile
Previous last local profile that was set for the local player - do not try to set this value, it will have no effect, use a weather zone instead.
Public propertyrenderer Obsolete.

The Renderer attached to this GameObject. (Null if there is none attached).

(Inherited from Component.)
Public propertyrigidbody Obsolete.

The Rigidbody attached to this GameObject. (Null if there is none attached).

(Inherited from Component.)
Public propertyrigidbody2D Obsolete.

The Rigidbody2D that is attached to the Component's GameObject.

(Inherited from Component.)
Public propertyrunInEditMode

Allow a specific instance of a MonoBehaviour to run in edit mode (only available in the editor).

(Inherited from MonoBehaviour.)
Public propertySkyManager
Sky manager
Public propertytag

The tag of this game object.

(Inherited from Component.)
Public propertyThunderAndLightningManager
Thunder and lightning manager
Public propertytransform

The Transform attached to this GameObject.

(Inherited from Component.)
Public propertyuseGUILayout

Disabling this lets you skip the GUI layout phase.

(Inherited from MonoBehaviour.)
Public propertyWindManager
Wind manager
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