WeatherMakerScript Properties |
The WeatherMakerScript type exposes the following members.
| Name | Description | |
|---|---|---|
| animation | Obsolete. The Animation attached to this GameObject. (Null if there is none attached). | |
| audio | Obsolete. The AudioSource attached to this GameObject. (Null if there is none attached). | |
| AuroraManager |
Aurora manager
| |
| camera | Obsolete. The Camera attached to this GameObject. (Null if there is none attached). | |
| CloudManager |
Cloud manager
| |
| collider | Obsolete. The Collider attached to this GameObject. (Null if there is none attached). | |
| collider2D | Obsolete. The Collider2D component attached to the object. | |
| CommandBufferManager |
Command buffer manager
| |
| constantForce | Obsolete. The ConstantForce attached to this GameObject. (Null if there is none attached). | |
| enabled | Enabled Behaviours are Updated, disabled Behaviours are not. | |
| FogManager |
Fog manager
| |
| gameObject | The game object this component is attached to. A component is always attached to a game object. | |
| guiElement | Obsolete. (Inherited from Component.) | |
| guiText | Obsolete. The GUIText attached to this GameObject. (Null if there is none attached). | |
| guiTexture | Obsolete. The GUITexture attached to this GameObject (Read Only). (null if there is none attached). | |
| HasHadWeatherTransition |
Whether we have had a weather transition, if not first transition is instant
| |
| hideFlags | Should the object be hidden, saved with the scene or modifiable by the user? | |
| hingeJoint | Obsolete. The HingeJoint attached to this GameObject. (Null if there is none attached). | |
| Instance |
Shared instance of weather maker manager script
| |
| isActiveAndEnabled | Has the Behaviour had enabled called. | |
| IsHeadlessMode |
Determine if running in headless (server only, no rendering) mode
| |
| LastLocalProfile |
Last local profile that was set for the local player - do not try to set this value, it will have no effect, use a weather zone instead.
| |
| light | Obsolete. The Light attached to this GameObject. (Null if there is none attached). | |
| MainCamera |
Main camera
| |
| name | The name of the object. | |
| NetworkConnection |
Network connection info
| |
| networkView | Obsolete. The NetworkView attached to this GameObject (Read Only). (null if there is none attached). | |
| particleEmitter | Obsolete. The ParticleEmitter attached to this GameObject. (Null if there is none attached). | |
| particleSystem | Obsolete. The ParticleSystem attached to this GameObject. (Null if there is none attached). | |
| PerformanceProfile |
Get the performance profile or default profile if null
| |
| PlayerSoundManager |
Player sound manager
| |
| PrecipitationManager |
Precipitation manager
| |
| PreviousLastLocalProfile |
Previous last local profile that was set for the local player - do not try to set this value, it will have no effect, use a weather zone instead.
| |
| renderer | Obsolete. The Renderer attached to this GameObject. (Null if there is none attached). | |
| rigidbody | Obsolete. The Rigidbody attached to this GameObject. (Null if there is none attached). | |
| rigidbody2D | Obsolete. The Rigidbody2D that is attached to the Component's GameObject. | |
| runInEditMode | Allow a specific instance of a MonoBehaviour to run in edit mode (only available in the editor). | |
| SkyManager |
Sky manager
| |
| tag | The tag of this game object. | |
| ThunderAndLightningManager |
Thunder and lightning manager
| |
| transform | The Transform attached to this GameObject. | |
| useGUILayout | Disabling this lets you skip the GUI layout phase. | |
| WindManager |
Wind manager
|