WeatherMakerCloudNoiseProfileGroupScript Class |
Namespace: DigitalRuby.WeatherMaker
The WeatherMakerCloudNoiseProfileGroupScript type exposes the following members.
| Name | Description | |
|---|---|---|
| WeatherMakerCloudNoiseProfileGroupScript | Initializes a new instance of the WeatherMakerCloudNoiseProfileGroupScript class |
| Name | Description | |
|---|---|---|
| hideFlags | Should the object be hidden, saved with the scene or modifiable by the user? | |
| name | The name of the object. |
| Name | Description | |
|---|---|---|
| Equals | (Inherited from Object.) | |
| Finalize | (Inherited from Object.) | |
| GetHashCode | (Inherited from Object.) | |
| GetInstanceID | Returns the instance id of the object. | |
| GetType | (Inherited from Object.) | |
| MemberwiseClone | (Inherited from Object.) | |
| SetDirty | Obsolete. (Inherited from ScriptableObject.) | |
| SetGlobalShader |
Set global shader values for noise values
| |
| ToString | Returns the name of the GameObject. |
| Name | Description | |
|---|---|---|
| Count | Count of slices | |
| FilterMode | Filter mode to use when generating noise texture | |
| GenerateMips | Mip mode to use when generating noise texture | |
| NoiseProfiles | Profiles | |
| Size | Texture size (width, height, depth) | |
| Step | Step size (z direction, 0 for auto based on size) |
| Name | Description | |
|---|---|---|
| CachedName |
Get cached name
(Defined by WeatherMakerObjectExtensions.) | |
| SetCachedName |
Put name in the cache
(Defined by WeatherMakerObjectExtensions.) |