WeatherMakerSoundZoneScriptStopSounds Method |
Stop all sounds in the zone
Namespace:
DigitalRuby.WeatherMaker
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public void StopSounds(
float transitionDuration = 5f,
bool destroySounds = false
)
Public Sub StopSounds (
Optional transitionDuration As Single = 5F,
Optional destroySounds As Boolean = false
)
public:
void StopSounds(
float transitionDuration = 5f,
bool destroySounds = false
)
member StopSounds :
?transitionDuration : float32 *
?destroySounds : bool
(* Defaults:
let _transitionDuration = defaultArg transitionDuration 5f
let _destroySounds = defaultArg destroySounds false
*)
-> unit
Parameters
- transitionDuration (Optional)
- Type: SystemSingle
Transition duration in seconds - destroySounds (Optional)
- Type: SystemBoolean
True to destroy sounds as well
See Also