WeatherMakerWaterProfileScript Class |
Namespace: DigitalRuby.WeatherMaker
The WeatherMakerWaterProfileScript type exposes the following members.
| Name | Description | |
|---|---|---|
| WeatherMakerWaterProfileScript | Initializes a new instance of the WeatherMakerWaterProfileScript class |
| Name | Description | |
|---|---|---|
| hideFlags | Should the object be hidden, saved with the scene or modifiable by the user? | |
| name | The name of the object. |
| Name | Description | |
|---|---|---|
| Equals | (Inherited from Object.) | |
| Finalize | (Inherited from Object.) | |
| GetHashCode | (Inherited from Object.) | |
| GetInstanceID | Returns the instance id of the object. | |
| GetType | (Inherited from Object.) | |
| MemberwiseClone | (Inherited from Object.) | |
| SetDirty | Obsolete. (Inherited from ScriptableObject.) | |
| ToString | Returns the name of the GameObject. |
| Name | Description | |
|---|---|---|
| Material | Water Material | |
| SplashAudioClips | Splash audio clips (when entering / exiting the water) | |
| UnderwaterAudioClip | Underwater audio clip (loops while underwater) | |
| WaterDepthThreshold | Enable depth write for water surface. The depth buffer is this many units below the water. 0 for no depth write. Turn this on if you have fog or other depth effects over deep water. | |
| WindAffectsWaves | Whether wind affects waves |
| Name | Description | |
|---|---|---|
| CachedName |
Get cached name
(Defined by WeatherMakerObjectExtensions.) | |
| SetCachedName |
Put name in the cache
(Defined by WeatherMakerObjectExtensions.) |