WeatherMakerWaterProfileScript Class |
Namespace: DigitalRuby.WeatherMaker
The WeatherMakerWaterProfileScript type exposes the following members.
Name | Description | |
---|---|---|
WeatherMakerWaterProfileScript | Initializes a new instance of the WeatherMakerWaterProfileScript class |
Name | Description | |
---|---|---|
hideFlags | Should the object be hidden, saved with the scene or modifiable by the user? | |
name | The name of the object. |
Name | Description | |
---|---|---|
Equals | (Inherited from Object.) | |
Finalize | (Inherited from Object.) | |
GetHashCode | (Inherited from Object.) | |
GetInstanceID | Returns the instance id of the object. | |
GetType | (Inherited from Object.) | |
MemberwiseClone | (Inherited from Object.) | |
SetDirty | Obsolete. (Inherited from ScriptableObject.) | |
ToString | Returns the name of the GameObject. |
Name | Description | |
---|---|---|
Material | Water Material | |
SplashAudioClips | Splash audio clips (when entering / exiting the water) | |
UnderwaterAudioClip | Underwater audio clip (loops while underwater) | |
WaterDepthThreshold | Enable depth write for water surface. The depth buffer is this many units below the water. 0 for no depth write. Turn this on if you have fog or other depth effects over deep water. | |
WindAffectsWaves | Whether wind affects waves |
Name | Description | |
---|---|---|
CachedName |
Get cached name
(Defined by WeatherMakerObjectExtensions.) | |
SetCachedName |
Put name in the cache
(Defined by WeatherMakerObjectExtensions.) |