| WeatherMakerCloudLayerProfileScript Fields | 
The WeatherMakerCloudLayerProfileScript type exposes the following members.
 Fields
Fields| Name | Description | |
|---|---|---|
|  | CloudAmbientMultiplier | Cloud ambient light multiplier. | 
|  | CloudColor | Cloud color, for lighting. | 
|  | CloudCover | Cloud cover, controls how many clouds / how thick the clouds are. | 
|  | CloudDensity | Cloud density, controls how opaque the clouds are and how much the cloud block directional light. | 
|  | CloudEmissionColor | Cloud emission color, always emits this color regardless of lighting. | 
|  | CloudGradientColor | Cloud gradient color, where center of gradient is sun at horizon, right is up. | 
|  | CloudHeight | Cloud height - affects how fast clouds move as player moves and affects scale. | 
|  | CloudLightAbsorption | Cloud light absorption. As this approaches 0, more light is absorbed. | 
|  | CloudNoise | Texture for cloud noise - use single channel texture only. | 
|  | CloudNoiseMultiplier | Cloud noise multiplier, up to 4 octaves. Should add up to about 1. | 
|  | CloudNoiseRotation | Cloud noise rotation in degrees. | 
|  | CloudNoiseScale | Cloud noise scale, up to 4 octaves, set to 0 to not process that octave. | 
|  | CloudNoiseVelocity | Cloud noise velocity. | 
|  | CloudRayOffset | Bring clouds down at the horizon at the cost of stretching over the top. | 
|  | CloudScatterMultiplier | Cloud Scatter light multiplier | 
|  | CloudSharpness | Cloud sharpness, controls how distinct the clouds are. | 
 See Also
See Also