WeatherMakerPlanarReflectionScript Fields |
The WeatherMakerPlanarReflectionScript type exposes the following members.
Name | Description | |
---|---|---|
AspectRatio | Aspect ratio (width/height) for reflection camera, 0 for default. | |
ClipPlaneOffset | Near clip plane offset for reflection | |
FarPlane | Far plane for reflection camera, 0 for default. | |
FieldOfView | Field of view for reflection camera, 0 for default. | |
LeftEyeTexture | Left eye texture, set automatically | |
MaximumPerPixelLightsToReflect | Maximum per pixel lights in reflection | |
NearPlane | Near plane for reflection camera, 0 for default. | |
NormalIsForward | Whether normal is forward. True for (0,0,-1) false for (0,1,0). Quads are usually false, planes are usually true. | |
ReflectionCameraRenderingPath | The reflection camera render path. Set to 'UsePlayerSettings' to take on the observing camera rendering path. DO NOT CHANGE AT RUNTIME. | |
ReflectionMask | What layers to reflect, set to none or 0 to disable reflections. | |
ReflectionSamplerName | Reflection texture name for shaders to use | |
ReflectMaterial | Material put reflection textures on | |
ReflectRenderer | Renderer to draw reflection in, if null you must set ReflectMaterial. | |
ReflectSkybox | Whether to reflect the skybox | |
RenderTextureFormat | Render texture format for reflection | |
RenderTextureSize | Render texture size. Based on aspect ratio this will use this size as the width or height. | |
RightEyeTexture | Right eye texture, set automatically |