FingersScrollViewComponentScript Fields |
The FingersScrollViewComponentScript type exposes the following members.
| Name | Description | |
|---|---|---|
| BounceModifier | How quickly the content bounces back to the center if it is moved or scaled out of bounds. Higher values move to the center faster. | |
| CanvasCamera | Canvas camera, null if canvas is screen space. | |
| DebugText | Optional, a text element to show debug text, useful for debugging the scroll view. | |
| DoubleTapAnimationTimeSeconds | How long a double tap will animate the zoom in and out. | |
| DoubleTapZoomInValue | The scale at which a double tap will zoom in to. | |
| DoubleTapZoomOutThreshold | The threshold of zoom scale at which a double tap will zoom out instead of zoom in. | |
| DoubleTapZoomOutValue | The scale at which a double tap will zoom out to. | |
| MaximumScale | The maximum scale multiplier. | |
| MaxSpeed | The max speed for the scroll view. When a pan finishes, velocity will be applied and the content will move a bit more. | |
| MinimumScale | The minimum scale multiplier. | |
| PanDampening | How quickly pan velocity reduces when a pan finishes. Lower values reduce faster. | |
| ScaleDampening | How quickly the scale velocity reduces when a scale finishes. Lower values reduce faster. | |
| ScaleSpeed | How fast the scale gesture scales in and out. Lower values scale more slowly. | |
| ScrollContent | The content to act as a scroll view. | |
| ScrollContentContainer | The game object of the element containing the scroll view. This is usually a panel with a transparent image. |