FingersScrollViewComponentScript Fields |
The FingersScrollViewComponentScript type exposes the following members.
Name | Description | |
---|---|---|
![]() | BounceModifier | How quickly the content bounces back to the center if it is moved or scaled out of bounds. Higher values move to the center faster. |
![]() | CanvasCamera | Canvas camera, null if canvas is screen space. |
![]() | DebugText | Optional, a text element to show debug text, useful for debugging the scroll view. |
![]() | DoubleTapAnimationTimeSeconds | How long a double tap will animate the zoom in and out. |
![]() | DoubleTapZoomInValue | The scale at which a double tap will zoom in to. |
![]() | DoubleTapZoomOutThreshold | The threshold of zoom scale at which a double tap will zoom out instead of zoom in. |
![]() | DoubleTapZoomOutValue | The scale at which a double tap will zoom out to. |
![]() | MaximumScale | The maximum scale multiplier. |
![]() | MaxSpeed | The max speed for the scroll view. When a pan finishes, velocity will be applied and the content will move a bit more. |
![]() | MinimumScale | The minimum scale multiplier. |
![]() | PanDampening | How quickly pan velocity reduces when a pan finishes. Lower values reduce faster. |
![]() | ScaleDampening | How quickly the scale velocity reduces when a scale finishes. Lower values reduce faster. |
![]() | ScaleSpeed | How fast the scale gesture scales in and out. Lower values scale more slowly. |
![]() | ScrollContent | The content to act as a scroll view. |
![]() | ScrollContentContainer | The game object of the element containing the scroll view. This is usually a panel with a transparent image. |