| FingersPanARComponentScriptTargets Field | 
 Target game objects. If null, gets set to the transform of this script. These will be raycasted to determine which object gets acted upon.
 
    Namespace: 
   DigitalRubyShared
    Assembly:
   Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
 Syntax
Syntaxpublic List<Transform> Targets
Field Value
Type: 
ListTransform See Also
See Also