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FingersPanARComponentScript.Targets Field

Target game objects. If null, gets set to the transform of this script. These will be raycasted to determine which object gets acted upon.

Namespace:  DigitalRubyShared
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
public List<Transform> Targets

Field Value

Type: List<Transform>
See Also