FingersPanARComponentScriptTargets Field |
Target game objects. If null, gets set to the transform of this script. These will be raycasted to determine which object gets acted upon.
Namespace:
DigitalRubyShared
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public List<Transform> Targets
Field Value
Type:
ListTransformSee Also