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FingersScriptStartOrResetGesture Method

Start or reset a gesture

Namespace:  DigitalRubyShared
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
public static GameObject StartOrResetGesture(
	GestureRecognizer r,
	bool bringToFront,
	Camera[] cameras,
	GameObject obj,
	SpriteRenderer spriteRenderer,
	GestureRecognizerComponentScriptBaseGestureObjectMode mode,
	out Camera camera
)

Parameters

r
Type: DigitalRubySharedGestureRecognizer
Gesture
bringToFront
Type: SystemBoolean
Whether to bring obj to front
cameras
Type: Camera
Allowed cameras to execute in
obj
Type: GameObject
Object to execute gesture on
spriteRenderer
Type: SpriteRenderer
Sprite renderer to bring to front
mode
Type: DigitalRubySharedGestureRecognizerComponentScriptBaseGestureObjectMode
Gesture mode
camera
Type: Camera
Receies found camera or null if none

Return Value

Type: GameObject

[Missing <returns> documentation for "M:DigitalRubyShared.FingersScript.StartOrResetGesture(DigitalRubyShared.GestureRecognizer,System.Boolean,UnityEngine.Camera[],UnityEngine.GameObject,UnityEngine.SpriteRenderer,DigitalRubyShared.GestureRecognizerComponentScriptBase.GestureObjectMode,UnityEngine.Camera@)"]

See Also