LightningBoltLineRendererMesh Class |
Namespace: DigitalRuby.ThunderAndLightning
The LightningBoltLineRendererMesh type exposes the following members.
Name | Description | |
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LightningBoltLineRendererMesh |
Constructor
|
Name | Description | |
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CustomTransform |
Custom transform, null if none
| |
Empty |
Is the line renderer empty?
| |
GameObject |
Game object
| |
MaterialBolt |
Material for bolt
| |
MaterialGlow |
Material for glow
| |
MeshRendererBolt |
Mesh renderer for bolt
| |
MeshRendererGlow |
Mesh renderer for glow
| |
Tag |
User defined int
| |
Transform |
The transform component
|
Name | Description | |
---|---|---|
AppendLine |
Append a line, call multiple times after the one BeginLine call
| |
BeginLine |
Begin a line
| |
Equals | (Inherited from Object.) | |
Finalize | (Inherited from Object.) | |
GetHashCode | (Inherited from Object.) | |
GetType | (Inherited from Object.) | |
MemberwiseClone | (Inherited from Object.) | |
PopulateMesh |
Apply changes to underlying mesh
| |
PrepareForLines |
Prepare for lines to be added
| |
Reset |
Reset all state
| |
ToString | (Inherited from Object.) |