Click or drag to resize

LightningBoltLineRendererMesh Class

Class the encapsulates a game object, and renderer for lightning bolt meshes
Inheritance Hierarchy
SystemObject
  DigitalRuby.ThunderAndLightningLightningBoltLineRendererMesh

Namespace:  DigitalRuby.ThunderAndLightning
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public class LineRendererMesh

The LightningBoltLineRendererMesh type exposes the following members.

Constructors
Properties
  NameDescription
Public propertyCustomTransform
Custom transform, null if none
Public propertyEmpty
Is the line renderer empty?
Public propertyGameObject
Game object
Public propertyMaterialBolt
Material for bolt
Public propertyMaterialGlow
Material for glow
Public propertyMeshRendererBolt
Mesh renderer for bolt
Public propertyMeshRendererGlow
Mesh renderer for glow
Public propertyTag
User defined int
Public propertyTransform
The transform component
Top
Methods
  NameDescription
Public methodAppendLine
Append a line, call multiple times after the one BeginLine call
Public methodBeginLine
Begin a line
Public methodEquals (Inherited from Object.)
Protected methodFinalize (Inherited from Object.)
Public methodGetHashCode (Inherited from Object.)
Public methodGetType (Inherited from Object.)
Protected methodMemberwiseClone (Inherited from Object.)
Public methodPopulateMesh
Apply changes to underlying mesh
Public methodPrepareForLines
Prepare for lines to be added
Public methodReset
Reset all state
Public methodToString (Inherited from Object.)
Top
See Also