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LightningBoltLineRendererMeshAppendLine Method

Append a line, call multiple times after the one BeginLine call

Namespace:  DigitalRuby.ThunderAndLightning
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public void AppendLine(
	Vector3 start,
	Vector3 end,
	float radius,
	Color32 color,
	float colorIntensity,
	Vector4 fadeLifeTime,
	float glowWidthModifier,
	float glowIntensity
)

Parameters

start
Type: Vector3
Start position
end
Type: Vector3
End position
radius
Type: SystemSingle
Radius
color
Type: Color32
Color
colorIntensity
Type: SystemSingle
Color intensity
fadeLifeTime
Type: Vector4
Fade lifetime
glowWidthModifier
Type: SystemSingle
Glow width modifier
glowIntensity
Type: SystemSingle
Glow intensity
See Also