LightningBoltScriptCamera Field |
The camera the lightning should be shown in. Defaults to the current camera, or the main camera if current camera is null. If you are using a different camera, you may want to put the lightning in it's own layer and cull that layer out of any other cameras.
Namespace:
DigitalRuby.ThunderAndLightning
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax val mutable Camera: Camera
Field Value
Type:
CameraSee Also