LightningBoltScriptUseWorldSpace Field |
True if you are using world space coordinates for the lightning bolt, false if you are using coordinates relative to the parent game object.
Namespace:
DigitalRuby.ThunderAndLightning
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public bool UseWorldSpace
Public UseWorldSpace As Boolean
public:
bool UseWorldSpace
val mutable UseWorldSpace: bool
Field Value
Type:
BooleanSee Also