DemoConfigureScript Class |
Namespace: DigitalRuby.ThunderAndLightning
The DemoConfigureScript type exposes the following members.
| Name | Description | |
|---|---|---|
| DemoConfigureScript | Initializes a new instance of the DemoConfigureScript class |
| Name | Description | |
|---|---|---|
| animation | Obsolete. The Animation attached to this GameObject. (Null if there is none attached). | |
| audio | Obsolete. The AudioSource attached to this GameObject. (Null if there is none attached). | |
| camera | Obsolete. The Camera attached to this GameObject. (Null if there is none attached). | |
| collider | Obsolete. The Collider attached to this GameObject. (Null if there is none attached). | |
| collider2D | Obsolete. The Collider2D component attached to the object. | |
| constantForce | Obsolete. The ConstantForce attached to this GameObject. (Null if there is none attached). | |
| enabled | Enabled Behaviours are Updated, disabled Behaviours are not. | |
| gameObject | The game object this component is attached to. A component is always attached to a game object. | |
| guiElement | Obsolete. (Inherited from Component.) | |
| guiText | Obsolete. The GUIText attached to this GameObject. (Null if there is none attached). | |
| guiTexture | Obsolete. The GUITexture attached to this GameObject (Read Only). (null if there is none attached). | |
| hideFlags | Should the object be hidden, saved with the scene or modifiable by the user? | |
| hingeJoint | Obsolete. The HingeJoint attached to this GameObject. (Null if there is none attached). | |
| isActiveAndEnabled | Has the Behaviour had enabled called. | |
| light | Obsolete. The Light attached to this GameObject. (Null if there is none attached). | |
| name | The name of the object. | |
| networkView | Obsolete. The NetworkView attached to this GameObject (Read Only). (null if there is none attached). | |
| particleEmitter | Obsolete. The ParticleEmitter attached to this GameObject. (Null if there is none attached). | |
| particleSystem | Obsolete. The ParticleSystem attached to this GameObject. (Null if there is none attached). | |
| renderer | Obsolete. The Renderer attached to this GameObject. (Null if there is none attached). | |
| rigidbody | Obsolete. The Rigidbody attached to this GameObject. (Null if there is none attached). | |
| rigidbody2D | Obsolete. The Rigidbody2D that is attached to the Component's GameObject. | |
| runInEditMode | Allow a specific instance of a MonoBehaviour to run in edit mode (only available in the editor). | |
| tag | The tag of this game object. | |
| transform | The Transform attached to this GameObject. | |
| useGUILayout | Disabling this lets you skip the GUI layout phase. |
| Name | Description | |
|---|---|---|
| BoltCountSliderChanged |
Bolt count slider change callback
| |
| BroadcastMessage(String) | Calls the method named methodName on every MonoBehaviour in this game object or any of its children. | |
| BroadcastMessage(String, Object) | Calls the method named methodName on every MonoBehaviour in this game object or any of its children. | |
| BroadcastMessage(String, SendMessageOptions) | Calls the method named methodName on every MonoBehaviour in this game object or any of its children. | |
| BroadcastMessage(String, Object, SendMessageOptions) | Calls the method named methodName on every MonoBehaviour in this game object or any of its children. | |
| CancelInvoke | Cancels all Invoke calls on this MonoBehaviour. | |
| CancelInvoke(String) | Cancels all Invoke calls with name methodName on this behaviour. | |
| ClearButtonClicked |
Clear button clicked callback
| |
| CompareTag | Is this game object tagged with tag ? | |
| CopyButtonClicked |
Copy button clicked callback
| |
| CreateButtonClicked |
Create lightning button callback
| |
| DistanceValueChanged |
Distance slider change callback
| |
| DurationSliderChanged |
Duration slider change callback
| |
| EndLightningDrag |
End lightning drag callback
| |
| Equals | (Inherited from Object.) | |
| FadePercentValueChanged |
Fade slider change callback
| |
| Finalize | (Inherited from Object.) | |
| GenerationsSliderChanged |
Generation slider change callback
| |
| GetComponent(Type) | Returns the component of Type type if the game object has one attached, null if it doesn't. | |
| GetComponent(String) | Returns the component with name type if the game object has one attached, null if it doesn't. | |
| GetComponent``1 | (Inherited from Component.) | |
| GetComponentInChildren(Type) | Returns the component of Type type in the GameObject or any of its children using depth first search. | |
| GetComponentInChildren(Type, Boolean) | (Inherited from Component.) | |
| GetComponentInChildren``1 | (Inherited from Component.) | |
| GetComponentInChildren``1(Boolean) | (Inherited from Component.) | |
| GetComponentInParent(Type) | Returns the component of Type type in the GameObject or any of its parents. | |
| GetComponentInParent``1 | (Inherited from Component.) | |
| GetComponents(Type) | Returns all components of Type type in the GameObject. | |
| GetComponents(Type, ListComponent) | (Inherited from Component.) | |
| GetComponents``1 | (Inherited from Component.) | |
| GetComponents``1(ListUMP) | (Inherited from Component.) | |
| GetComponentsInChildren(Type) | Returns all components of Type type in the GameObject or any of its children. | |
| GetComponentsInChildren(Type, Boolean) | Returns all components of Type type in the GameObject or any of its children. | |
| GetComponentsInChildren``1 | (Inherited from Component.) | |
| GetComponentsInChildren``1(Boolean) | (Inherited from Component.) | |
| GetComponentsInChildren``1(ListUMP) | (Inherited from Component.) | |
| GetComponentsInChildren``1(Boolean, ListUMP) | (Inherited from Component.) | |
| GetComponentsInParent(Type) | (Inherited from Component.) | |
| GetComponentsInParent(Type, Boolean) | Returns all components of Type type in the GameObject or any of its parents. | |
| GetComponentsInParent``1 | (Inherited from Component.) | |
| GetComponentsInParent``1(Boolean) | (Inherited from Component.) | |
| GetComponentsInParent``1(Boolean, ListUMP) | (Inherited from Component.) | |
| GetHashCode | (Inherited from Object.) | |
| GetInstanceID | Returns the instance id of the object. | |
| GetType | (Inherited from Object.) | |
| GlowSliderValueChanged |
Glow slider change callback
| |
| GrowthMultiplierValueChanged |
Growth multiplier slider change callback
| |
| IntensitySliderValueChanged |
Intensity slider change callback
| |
| Invoke | Invokes the method methodName in time seconds. | |
| InvokeRepeating | Invokes the method methodName in time seconds, then repeatedly every repeatRate seconds. | |
| IsInvoking | Is any invoke pending on this MonoBehaviour? | |
| IsInvoking(String) | Is any invoke on methodName pending? | |
| LengthSliderValueChanged |
Length slider change callback
| |
| MemberwiseClone | (Inherited from Object.) | |
| OrthographicToggleClicked |
Orthographic changed callback
| |
| SendMessage(String) | Calls the method named methodName on every MonoBehaviour in this game object. | |
| SendMessage(String, Object) | Calls the method named methodName on every MonoBehaviour in this game object. | |
| SendMessage(String, SendMessageOptions) | Calls the method named methodName on every MonoBehaviour in this game object. | |
| SendMessage(String, Object, SendMessageOptions) | Calls the method named methodName on every MonoBehaviour in this game object. | |
| SendMessageUpwards(String) | Calls the method named methodName on every MonoBehaviour in this game object and on every ancestor of the behaviour. | |
| SendMessageUpwards(String, Object) | Calls the method named methodName on every MonoBehaviour in this game object and on every ancestor of the behaviour. | |
| SendMessageUpwards(String, SendMessageOptions) | Calls the method named methodName on every MonoBehaviour in this game object and on every ancestor of the behaviour. | |
| SendMessageUpwards(String, Object, SendMessageOptions) | Calls the method named methodName on every MonoBehaviour in this game object and on every ancestor of the behaviour. | |
| StartCoroutine(IEnumerator) | Starts a coroutine. | |
| StartCoroutine(String) | Starts a coroutine named methodName. | |
| StartCoroutine(String, Object) | Starts a coroutine named methodName. | |
| StartCoroutine_Auto | Obsolete. (Inherited from MonoBehaviour.) | |
| StartLightningDrag |
Start lightning drag callback
| |
| StopAllCoroutines | Stops all coroutines running on this behaviour. | |
| StopCoroutine(String) | Stops the first coroutine named methodName, or the coroutine stored in routine running on this behaviour. | |
| StopCoroutine(IEnumerator) | Stops the first coroutine named methodName, or the coroutine stored in routine running on this behaviour. | |
| StopCoroutine(Coroutine) | Stops the first coroutine named methodName, or the coroutine stored in routine running on this behaviour. | |
| ToString | Returns the name of the GameObject. | |
| TrunkSliderValueChanged |
Trunk slider change callback
|
| Name | Description | |
|---|---|---|
| BoltCountSlider |
Bolt count slider
| |
| BoltCountValueLabel |
Current bolt count label
| |
| ChaosSlider |
Chaos factor slider
| |
| ChaosValueLabel |
Current chaos factor label
| |
| CopySeedButton |
Button to copy the seed
| |
| DistanceSlider |
Distance slider
| |
| DistanceValueLabel |
Current distance label
| |
| DurationSlider |
Duration slider
| |
| DurationValueLabel |
Current duration label
| |
| EndImage |
End (ball) image
| |
| FadePercentSlider |
Fade percent slider
| |
| FadePercentValueLabel |
Current fade percent label
| |
| ForkednessSlider |
Forkedness slider
| |
| ForkednessValueLabel |
Current forkedness label
| |
| GenerationsSlider |
Generations slider
| |
| GenerationsValueLabel |
Current generations label
| |
| GlowIntensitySlider |
Glow intensity slider
| |
| GlowIntensityValueLabel |
Current glow intensity label
| |
| GlowWidthSlider |
Glow width slider
| |
| GlowWidthValueLabel |
Current glow width label
| |
| GrowthMultiplierSlider |
Growth multiplier slider
| |
| GrowthMultiplierValueLabel |
Current growth multiplier label
| |
| IntensitySlider |
Intensity slider
| |
| IntensityValueLabel |
Intensity value label
| |
| LightningBoltScript |
Lightning bolt script
| |
| OrthographicToggle |
Toggle orthographic mode
| |
| SeedInputField |
Input field to change the seed
| |
| SeedLabel |
Current seed label
| |
| SpaceBarLabel |
Instructions to use spacebar to create lightning
| |
| StartImage |
Start (anchor) image
| |
| TrunkWidthSlider |
Trunk width slider
| |
| TrunkWidthValueLabel |
Current trunk width label
|