DemoConfigureScript Class |
Namespace: DigitalRuby.ThunderAndLightning
The DemoConfigureScript type exposes the following members.
Name | Description | |
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DemoConfigureScript | Initializes a new instance of the DemoConfigureScript class |
Name | Description | |
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animation | Obsolete. The Animation attached to this GameObject. (Null if there is none attached). | |
audio | Obsolete. The AudioSource attached to this GameObject. (Null if there is none attached). | |
camera | Obsolete. The Camera attached to this GameObject. (Null if there is none attached). | |
collider | Obsolete. The Collider attached to this GameObject. (Null if there is none attached). | |
collider2D | Obsolete. The Collider2D component attached to the object. | |
constantForce | Obsolete. The ConstantForce attached to this GameObject. (Null if there is none attached). | |
enabled | Enabled Behaviours are Updated, disabled Behaviours are not. | |
gameObject | The game object this component is attached to. A component is always attached to a game object. | |
guiElement | Obsolete. (Inherited from Component.) | |
guiText | Obsolete. The GUIText attached to this GameObject. (Null if there is none attached). | |
guiTexture | Obsolete. The GUITexture attached to this GameObject (Read Only). (null if there is none attached). | |
hideFlags | Should the object be hidden, saved with the scene or modifiable by the user? | |
hingeJoint | Obsolete. The HingeJoint attached to this GameObject. (Null if there is none attached). | |
isActiveAndEnabled | Has the Behaviour had enabled called. | |
light | Obsolete. The Light attached to this GameObject. (Null if there is none attached). | |
name | The name of the object. | |
networkView | Obsolete. The NetworkView attached to this GameObject (Read Only). (null if there is none attached). | |
particleEmitter | Obsolete. The ParticleEmitter attached to this GameObject. (Null if there is none attached). | |
particleSystem | Obsolete. The ParticleSystem attached to this GameObject. (Null if there is none attached). | |
renderer | Obsolete. The Renderer attached to this GameObject. (Null if there is none attached). | |
rigidbody | Obsolete. The Rigidbody attached to this GameObject. (Null if there is none attached). | |
rigidbody2D | Obsolete. The Rigidbody2D that is attached to the Component's GameObject. | |
runInEditMode | Allow a specific instance of a MonoBehaviour to run in edit mode (only available in the editor). | |
tag | The tag of this game object. | |
transform | The Transform attached to this GameObject. | |
useGUILayout | Disabling this lets you skip the GUI layout phase. |
Name | Description | |
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BoltCountSliderChanged |
Bolt count slider change callback
| |
BroadcastMessage(String) | Calls the method named methodName on every MonoBehaviour in this game object or any of its children. | |
BroadcastMessage(String, Object) | Calls the method named methodName on every MonoBehaviour in this game object or any of its children. | |
BroadcastMessage(String, SendMessageOptions) | Calls the method named methodName on every MonoBehaviour in this game object or any of its children. | |
BroadcastMessage(String, Object, SendMessageOptions) | Calls the method named methodName on every MonoBehaviour in this game object or any of its children. | |
CancelInvoke | Cancels all Invoke calls on this MonoBehaviour. | |
CancelInvoke(String) | Cancels all Invoke calls with name methodName on this behaviour. | |
ClearButtonClicked |
Clear button clicked callback
| |
CompareTag | Is this game object tagged with tag ? | |
CopyButtonClicked |
Copy button clicked callback
| |
CreateButtonClicked |
Create lightning button callback
| |
DistanceValueChanged |
Distance slider change callback
| |
DurationSliderChanged |
Duration slider change callback
| |
EndLightningDrag |
End lightning drag callback
| |
Equals | (Inherited from Object.) | |
FadePercentValueChanged |
Fade slider change callback
| |
Finalize | (Inherited from Object.) | |
GenerationsSliderChanged |
Generation slider change callback
| |
GetComponent(Type) | Returns the component of Type type if the game object has one attached, null if it doesn't. | |
GetComponent(String) | Returns the component with name type if the game object has one attached, null if it doesn't. | |
GetComponent``1 | (Inherited from Component.) | |
GetComponentInChildren(Type) | Returns the component of Type type in the GameObject or any of its children using depth first search. | |
GetComponentInChildren(Type, Boolean) | (Inherited from Component.) | |
GetComponentInChildren``1 | (Inherited from Component.) | |
GetComponentInChildren``1(Boolean) | (Inherited from Component.) | |
GetComponentInParent(Type) | Returns the component of Type type in the GameObject or any of its parents. | |
GetComponentInParent``1 | (Inherited from Component.) | |
GetComponents(Type) | Returns all components of Type type in the GameObject. | |
GetComponents(Type, ListComponent) | (Inherited from Component.) | |
GetComponents``1 | (Inherited from Component.) | |
GetComponents``1(ListUMP) | (Inherited from Component.) | |
GetComponentsInChildren(Type) | Returns all components of Type type in the GameObject or any of its children. | |
GetComponentsInChildren(Type, Boolean) | Returns all components of Type type in the GameObject or any of its children. | |
GetComponentsInChildren``1 | (Inherited from Component.) | |
GetComponentsInChildren``1(Boolean) | (Inherited from Component.) | |
GetComponentsInChildren``1(ListUMP) | (Inherited from Component.) | |
GetComponentsInChildren``1(Boolean, ListUMP) | (Inherited from Component.) | |
GetComponentsInParent(Type) | (Inherited from Component.) | |
GetComponentsInParent(Type, Boolean) | Returns all components of Type type in the GameObject or any of its parents. | |
GetComponentsInParent``1 | (Inherited from Component.) | |
GetComponentsInParent``1(Boolean) | (Inherited from Component.) | |
GetComponentsInParent``1(Boolean, ListUMP) | (Inherited from Component.) | |
GetHashCode | (Inherited from Object.) | |
GetInstanceID | Returns the instance id of the object. | |
GetType | (Inherited from Object.) | |
GlowSliderValueChanged |
Glow slider change callback
| |
GrowthMultiplierValueChanged |
Growth multiplier slider change callback
| |
IntensitySliderValueChanged |
Intensity slider change callback
| |
Invoke | Invokes the method methodName in time seconds. | |
InvokeRepeating | Invokes the method methodName in time seconds, then repeatedly every repeatRate seconds. | |
IsInvoking | Is any invoke pending on this MonoBehaviour? | |
IsInvoking(String) | Is any invoke on methodName pending? | |
LengthSliderValueChanged |
Length slider change callback
| |
MemberwiseClone | (Inherited from Object.) | |
OrthographicToggleClicked |
Orthographic changed callback
| |
SendMessage(String) | Calls the method named methodName on every MonoBehaviour in this game object. | |
SendMessage(String, Object) | Calls the method named methodName on every MonoBehaviour in this game object. | |
SendMessage(String, SendMessageOptions) | Calls the method named methodName on every MonoBehaviour in this game object. | |
SendMessage(String, Object, SendMessageOptions) | Calls the method named methodName on every MonoBehaviour in this game object. | |
SendMessageUpwards(String) | Calls the method named methodName on every MonoBehaviour in this game object and on every ancestor of the behaviour. | |
SendMessageUpwards(String, Object) | Calls the method named methodName on every MonoBehaviour in this game object and on every ancestor of the behaviour. | |
SendMessageUpwards(String, SendMessageOptions) | Calls the method named methodName on every MonoBehaviour in this game object and on every ancestor of the behaviour. | |
SendMessageUpwards(String, Object, SendMessageOptions) | Calls the method named methodName on every MonoBehaviour in this game object and on every ancestor of the behaviour. | |
StartCoroutine(IEnumerator) | Starts a coroutine. | |
StartCoroutine(String) | Starts a coroutine named methodName. | |
StartCoroutine(String, Object) | Starts a coroutine named methodName. | |
StartCoroutine_Auto | Obsolete. (Inherited from MonoBehaviour.) | |
StartLightningDrag |
Start lightning drag callback
| |
StopAllCoroutines | Stops all coroutines running on this behaviour. | |
StopCoroutine(String) | Stops the first coroutine named methodName, or the coroutine stored in routine running on this behaviour. | |
StopCoroutine(IEnumerator) | Stops the first coroutine named methodName, or the coroutine stored in routine running on this behaviour. | |
StopCoroutine(Coroutine) | Stops the first coroutine named methodName, or the coroutine stored in routine running on this behaviour. | |
ToString | Returns the name of the GameObject. | |
TrunkSliderValueChanged |
Trunk slider change callback
|
Name | Description | |
---|---|---|
BoltCountSlider |
Bolt count slider
| |
BoltCountValueLabel |
Current bolt count label
| |
ChaosSlider |
Chaos factor slider
| |
ChaosValueLabel |
Current chaos factor label
| |
CopySeedButton |
Button to copy the seed
| |
DistanceSlider |
Distance slider
| |
DistanceValueLabel |
Current distance label
| |
DurationSlider |
Duration slider
| |
DurationValueLabel |
Current duration label
| |
EndImage |
End (ball) image
| |
FadePercentSlider |
Fade percent slider
| |
FadePercentValueLabel |
Current fade percent label
| |
ForkednessSlider |
Forkedness slider
| |
ForkednessValueLabel |
Current forkedness label
| |
GenerationsSlider |
Generations slider
| |
GenerationsValueLabel |
Current generations label
| |
GlowIntensitySlider |
Glow intensity slider
| |
GlowIntensityValueLabel |
Current glow intensity label
| |
GlowWidthSlider |
Glow width slider
| |
GlowWidthValueLabel |
Current glow width label
| |
GrowthMultiplierSlider |
Growth multiplier slider
| |
GrowthMultiplierValueLabel |
Current growth multiplier label
| |
IntensitySlider |
Intensity slider
| |
IntensityValueLabel |
Intensity value label
| |
LightningBoltScript |
Lightning bolt script
| |
OrthographicToggle |
Toggle orthographic mode
| |
SeedInputField |
Input field to change the seed
| |
SeedLabel |
Current seed label
| |
SpaceBarLabel |
Instructions to use spacebar to create lightning
| |
StartImage |
Start (anchor) image
| |
TrunkWidthSlider |
Trunk width slider
| |
TrunkWidthValueLabel |
Current trunk width label
|