WeatherMakerFullScreenEffect Class |
Namespace: DigitalRuby.WeatherMaker
The WeatherMakerFullScreenEffect type exposes the following members.
Name | Description | |
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![]() | WeatherMakerFullScreenEffect | Initializes a new instance of the WeatherMakerFullScreenEffect class |
Name | Description | |
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![]() | CommandBufferName |
The name for the command buffer that will be created for this effect. This should be unique for your project.
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![]() | Enabled |
Whether the effect is enabled. The effect can be disabled to prevent command buffers from being created.
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![]() ![]() | Quad |
Quad for command buffer DrawQuad
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![]() | UpdateMaterialProperties |
Action to fire when Material properties should be updated
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Name | Description | |
---|---|---|
![]() ![]() | CameraTargetIdentifier |
CameraTarget identifier
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![]() | Dispose |
Cleanup all resources and set Enabled to false
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![]() | Equals | (Inherited from Object.) |
![]() | Finalize | (Inherited from Object.) |
![]() | GetHashCode | (Inherited from Object.) |
![]() ![]() | GetRenderTextureDescriptor |
Get render texture descriptor
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![]() | GetType | (Inherited from Object.) |
![]() | MemberwiseClone | (Inherited from Object.) |
![]() | PostRenderCamera |
Post render event
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![]() | PreCullCamera |
Update the full screen effect, usually called from OnPreRender or OnPreCull
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![]() | PreRenderCamera |
Pre render event
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![]() | SetupEffect |
Call from LateUpdate in script
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![]() | ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
![]() | BlitMaterial | Material to render the final pass if needed, not all setups will need this but it should be set anyway |
![]() | BlurMaterial | Material for blurring |
![]() | BlurShaderType | Blur shader type |
![]() | DepthMaterial | Material to down-sample depth buffer if needed, can be null |
![]() | DestBlendMode | Dest blend mode |
![]() | DownsampleRenderBufferScale | Downsample scale for render buffer sampling, or 0 to not sample the render buffer. |
![]() | DownsampleScale | Downsample scale for Material |
![]() | DownsampleScalePostProcess | Downsample scale for post process |
![]() | Material | Material for rendering/creating the effect |
![]() | RenderQueue | Render queue for this full screen effect. Do not change this at runtime, set it in the inspector once before play. |
![]() | SourceBlendMode | Source blend mode |
![]() | TemporalReprojection | Temporal reprojection |
![]() | TemporalReprojectionMaterial | Material for temporal reprojection |
![]() | ZTest | ZTest |