WeatherMakerFullScreenEffect Fields |
The WeatherMakerFullScreenEffect type exposes the following members.
Name | Description | |
---|---|---|
![]() | BlitMaterial | Material to render the final pass if needed, not all setups will need this but it should be set anyway |
![]() | BlurMaterial | Material for blurring |
![]() | BlurShaderType | Blur shader type |
![]() | DepthMaterial | Material to down-sample depth buffer if needed, can be null |
![]() | DestBlendMode | Dest blend mode |
![]() | DownsampleRenderBufferScale | Downsample scale for render buffer sampling, or 0 to not sample the render buffer. |
![]() | DownsampleScale | Downsample scale for Material |
![]() | DownsampleScalePostProcess | Downsample scale for post process |
![]() | Material | Material for rendering/creating the effect |
![]() | RenderQueue | Render queue for this full screen effect. Do not change this at runtime, set it in the inspector once before play. |
![]() | SourceBlendMode | Source blend mode |
![]() | TemporalReprojection | Temporal reprojection |
![]() | TemporalReprojectionMaterial | Material for temporal reprojection |
![]() | ZTest | ZTest |