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WeatherMakerReflectionScriptReflectionCameraInfo Class

Information about a camera reflection
Inheritance Hierarchy
SystemObject
  DigitalRuby.WeatherMakerWeatherMakerReflectionScriptReflectionCameraInfo

Namespace:  DigitalRuby.WeatherMaker
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public class ReflectionCameraInfo

The WeatherMakerReflectionScriptReflectionCameraInfo type exposes the following members.

Constructors
  NameDescription
Public methodWeatherMakerReflectionScriptReflectionCameraInfo
Initializes a new instance of the WeatherMakerReflectionScriptReflectionCameraInfo class
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Methods
  NameDescription
Public methodEquals (Inherited from Object.)
Protected methodFinalize (Inherited from Object.)
Public methodGetHashCode (Inherited from Object.)
Public methodGetType (Inherited from Object.)
Protected methodMemberwiseClone (Inherited from Object.)
Public methodToString (Inherited from Object.)
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Fields
  NameDescription
Public fieldReflectionCamera
The reflection camera
Public fieldSourceCamera
The observing camera
Public fieldSourceCameraIsReflection
Whether the source camera is a reflection camera
Public fieldTargetTexture
Target render texture
Public fieldTargetTexture2
Second target render texture, only needed if VR is enabled. This is for the right eye. Unity does not provide a way to call camera.Render() with single pass stereo, each eye must be rendered to a separate render texture regardless of VR settings.
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See Also