WeatherMakerShaderPropertiesScript Class |
Namespace: DigitalRuby.WeatherMaker
The WeatherMakerShaderPropertiesScript type exposes the following members.
| Name | Description | |
|---|---|---|
| WeatherMakerShaderPropertiesScript |
Update shader properties
|
| Name | Description | |
|---|---|---|
| IsComputeShader |
True if using ComputeShader
| |
| IsGlobal |
True if using Shader.Global
| |
| IsMaterial |
True if using Material
| |
| IsMaterialPropertyBlock |
True if using MaterialPropertyBlock
|
| Name | Description | |
|---|---|---|
| Equals | (Inherited from Object.) | |
| Finalize | (Inherited from Object.) | |
| GetHashCode | (Inherited from Object.) | |
| GetType | (Inherited from Object.) | |
| MemberwiseClone | (Inherited from Object.) | |
| SetColor |
Set color shader value
| |
| SetColorArray(Int32, Color) |
Set color array shader value
| |
| SetColorArray(Int32, Color, Color, Color, Color) |
Set color array shader value
| |
| SetFloat |
Set float shader value
| |
| SetFloatArray(Int32, Single) |
Set float array shader value
| |
| SetFloatArray(Int32, Single, Single, Single, Single) |
Set float array shader value
| |
| SetFloatArrayRotation |
Set float array rotation/quaternion value
| |
| SetInt |
Set int shader value
| |
| SetTexture |
Set texture shader value
| |
| SetVector |
Set vector shader value
| |
| SetVectorArray(Int32, Vector4) |
Set veector array shader value
| |
| SetVectorArray(Int32, Vector4, Vector4, Vector4, Vector4) |
Set vector array shader value
| |
| ToString | (Inherited from Object.) | |
| Update |
Update to a new material properties object
|