WeatherMakerShaderPropertiesScript Methods |
The WeatherMakerShaderPropertiesScript type exposes the following members.
Name | Description | |
---|---|---|
![]() | Equals | (Inherited from Object.) |
![]() | Finalize | (Inherited from Object.) |
![]() | GetHashCode | (Inherited from Object.) |
![]() | GetType | (Inherited from Object.) |
![]() | MemberwiseClone | (Inherited from Object.) |
![]() | SetColor |
Set color shader value
|
![]() | SetColorArray(Int32, Color) |
Set color array shader value
|
![]() | SetColorArray(Int32, Color, Color, Color, Color) |
Set color array shader value
|
![]() | SetFloat |
Set float shader value
|
![]() | SetFloatArray(Int32, Single) |
Set float array shader value
|
![]() | SetFloatArray(Int32, Single, Single, Single, Single) |
Set float array shader value
|
![]() | SetFloatArrayRotation |
Set float array rotation/quaternion value
|
![]() | SetInt |
Set int shader value
|
![]() | SetTexture |
Set texture shader value
|
![]() | SetVector |
Set vector shader value
|
![]() | SetVectorArray(Int32, Vector4) |
Set veector array shader value
|
![]() | SetVectorArray(Int32, Vector4, Vector4, Vector4, Vector4) |
Set vector array shader value
|
![]() | ToString | (Inherited from Object.) |
![]() | Update |
Update to a new material properties object
|