WeatherMakerCloudProfileScript Methods |
The WeatherMakerCloudProfileScript type exposes the following members.
Name | Description | |
---|---|---|
![]() | Clone |
Deep clone the entire profile
|
![]() | CopyStateTo |
Copy profile state to another profile
|
![]() | EnsureNonNullLayers |
Ensure all layers have profiles
|
![]() | Equals | (Inherited from Object.) |
![]() | Finalize | (Inherited from Object.) |
![]() | GetHashCode | (Inherited from Object.) |
![]() | GetInstanceID | Returns the instance id of the object. |
![]() | GetType | (Inherited from Object.) |
![]() | MemberwiseClone | (Inherited from Object.) |
![]() | SetDirty | Obsolete. (Inherited from ScriptableObject.) |
![]() | SetShaderCloudParameters |
Set shader cloud values
|
![]() | ToString | Returns the name of the GameObject. |
![]() | Update |
Update
|
![]() | UpdateWeatherMap |
Update the weather map
|
Name | Description | |
---|---|---|
![]() | CachedName |
Get cached name
(Defined by WeatherMakerObjectExtensions.) |
![]() | SetCachedName |
Put name in the cache
(Defined by WeatherMakerObjectExtensions.) |