LightningSpellScriptCollisionParticleSystem Field |
The particle system for collisions. For best effects, this should emit particles in bursts at time 0 and not loop.
Namespace:
DigitalRuby.ThunderAndLightning
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public ParticleSystem CollisionParticleSystem
Public CollisionParticleSystem As ParticleSystem
public:
ParticleSystem^ CollisionParticleSystem
val mutable CollisionParticleSystem: ParticleSystem
Field Value
Type:
ParticleSystemSee Also