WeatherMakerCommandBufferManagerScriptOriginOffsetDistance Field |
The max distance a camera x,y or z value can go from the origin before it's position is reset to 0. Either set OriginOffsetAutoAdjustAll to true or hook into the OriginOffsetChanged event to adjust your game objects when this happens.
Namespace:
DigitalRuby.WeatherMaker
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public float OriginOffsetDistance
Public OriginOffsetDistance As Single
public:
float OriginOffsetDistance
val mutable OriginOffsetDistance: float32
Field Value
Type:
SingleSee Also