WeatherMakerCommandBufferManagerScriptOriginOffsetAutoAdjustAll Field |
If true, all root game objects will have their transform adjusted by the origin offset. If false, it is up to you to adjust the game object transform positions using the OriginOffsetChanged event.
Namespace:
DigitalRuby.WeatherMaker
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public bool OriginOffsetAutoAdjustAll
Public OriginOffsetAutoAdjustAll As Boolean
public:
bool OriginOffsetAutoAdjustAll
val mutable OriginOffsetAutoAdjustAll: bool
Field Value
Type:
BooleanSee Also