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WeatherMakerCommandBufferManagerScript Fields

The WeatherMakerCommandBufferManagerScript type exposes the following members.

Fields
  NameDescription
Public fieldStatic memberCurrentReflectionPlane
Set this in OnWillRenderObject for the current reflection Vector
Public fieldDownsampleDepthMaterial
Material to downsample the depth buffer
Public fieldOriginOffsetAutoAdjustAll
If true, all root game objects will have their transform adjusted by the origin offset. If false, it is up to you to adjust the game object transform positions using the OriginOffsetChanged event.
Public fieldOriginOffsetChanged
Origin offset change event
Public fieldOriginOffsetDistance
The max distance a camera x,y or z value can go from the origin before it's position is reset to 0. Either set OriginOffsetAutoAdjustAll to true or hook into the OriginOffsetChanged event to adjust your game objects when this happens.
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