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WeatherMakerFallingParticleScript2D Fields

The WeatherMakerFallingParticleScript2D type exposes the following members.

Fields
  NameDescription
Public fieldBaseEmissionRate
Base number of particles to emit per second. This is multiplied by intensity and intensity multiplier.
(Inherited from WeatherMakerFallingParticleScript.)
Public fieldBaseEmissionRateSecondary
Base number of secondary particles to emit per second. This is multiplied by intensity and intensity multiplier.
(Inherited from WeatherMakerFallingParticleScript.)
Public fieldBaseMistEmissionRate
Base number of mist particles to emit per second. This is multiplied by intensity and intensity multiplier.
(Inherited from WeatherMakerFallingParticleScript.)
Public fieldCollisionLifeTime
Lifetime to assign to particles that have collided. 0 for instant death. This can allow the particles to penetrate a little bit beyond the collision point.
Public fieldCollisionMask
Collision mask for the particles
Public fieldDitherLevel
Particle dithering factor
(Inherited from WeatherMakerFallingParticleScript.)
Public fieldExplosionEmissionLifeTimeMaximum
When a particles life time is less than or equal to this value, it may emit an explosion
Public fieldExplosionParticleSystem
Particles system for when particles hit something
(Inherited from WeatherMakerFallingParticleScript.)
Public fieldExternalIntensityMultiplier
External intensity modifier, for example if the player goes in a cave, this could be reduced to slow or stop particles.
(Inherited from WeatherMakerFallingParticleScript.)
Public fieldHeightMultiplier
The starting y offset for particles and mist. This will be offset as a percentage of visible height from the top of the visible world.
Public fieldIntensity
Overall intensity of the system (0-1)
(Inherited from WeatherMakerFallingParticleScript.)
Public fieldIntensityMultiplier
Intensity multiplier for fewer or extra particles
(Inherited from WeatherMakerFallingParticleScript.)
Public fieldLoopSourceHeavy
Heavy particle looping audio source
(Inherited from WeatherMakerFallingParticleScript.)
Public fieldLoopSourceLight
Light particle looping audio source
(Inherited from WeatherMakerFallingParticleScript.)
Public fieldLoopSourceMedium
Medium particle looping audio source
(Inherited from WeatherMakerFallingParticleScript.)
Public fieldMistCollisionLifeTimeMultiplier
Multiply the life time of any mist colliding by this amount
Public fieldMistCollisionVelocityMultiplier
Multiply the velocity of any mist colliding by this amount
Public fieldMistIntensityMultiplier
Intensity multiplier for fewer or extra mist particles
(Inherited from WeatherMakerFallingParticleScript.)
Public fieldMistParticleSystem
Particle system to use for mist
(Inherited from WeatherMakerFallingParticleScript.)
Public fieldMistThreshold
The threshold that Intensity must pass for mist particles to appear (0 - 1). Set to 1 for no mist. Set this before changing Intensity.
(Inherited from WeatherMakerFallingParticleScript.)
Public fieldParticleSystem
Particle system
(Inherited from WeatherMakerFallingParticleScript.)
Public fieldParticleSystemSecondary
Particle system that is secondary and optional
(Inherited from WeatherMakerFallingParticleScript.)
Public fieldPrecipitationMistTintColor
Precipitation mist tint color
(Inherited from WeatherMakerFallingParticleScript.)
Public fieldPrecipitationSecondaryTintColor
Precipitation secondary tint color
(Inherited from WeatherMakerFallingParticleScript.)
Public fieldPrecipitationTintColor
Precipitation tint color
(Inherited from WeatherMakerFallingParticleScript.)
Public fieldSecondaryIntensityMultiplier
Intensity multiplier for fewer or extra secondary particles
(Inherited from WeatherMakerFallingParticleScript.)
Public fieldSecondaryThreshold
The threshold that Intensity must pass for secondary particles to appear (0 - 1). Set to 1 for no secondary particles. Set this before changing Intensity.
(Inherited from WeatherMakerFallingParticleScript.)
Public fieldSoundHeavyIntensityThreshold
Intensity threshold for heavy loop sound
(Inherited from WeatherMakerFallingParticleScript.)
Public fieldSoundMediumIntensityThreshold
Intensity threshold for medium looping sound
(Inherited from WeatherMakerFallingParticleScript.)
Public fieldWidthMultiplier
The total width of the particles and mist as a percentage of visible width
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