WeatherMakerFallingParticleScript2D Fields |
The WeatherMakerFallingParticleScript2D type exposes the following members.
Name | Description | |
---|---|---|
BaseEmissionRate | Base number of particles to emit per second. This is multiplied by intensity and intensity multiplier. (Inherited from WeatherMakerFallingParticleScript.) | |
BaseEmissionRateSecondary | Base number of secondary particles to emit per second. This is multiplied by intensity and intensity multiplier. (Inherited from WeatherMakerFallingParticleScript.) | |
BaseMistEmissionRate | Base number of mist particles to emit per second. This is multiplied by intensity and intensity multiplier. (Inherited from WeatherMakerFallingParticleScript.) | |
CollisionLifeTime | Lifetime to assign to particles that have collided. 0 for instant death. This can allow the particles to penetrate a little bit beyond the collision point. | |
CollisionMask | Collision mask for the particles | |
DitherLevel | Particle dithering factor (Inherited from WeatherMakerFallingParticleScript.) | |
ExplosionEmissionLifeTimeMaximum | When a particles life time is less than or equal to this value, it may emit an explosion | |
ExplosionParticleSystem | Particles system for when particles hit something (Inherited from WeatherMakerFallingParticleScript.) | |
ExternalIntensityMultiplier | External intensity modifier, for example if the player goes in a cave, this could be reduced to slow or stop particles. (Inherited from WeatherMakerFallingParticleScript.) | |
HeightMultiplier | The starting y offset for particles and mist. This will be offset as a percentage of visible height from the top of the visible world. | |
Intensity | Overall intensity of the system (0-1) (Inherited from WeatherMakerFallingParticleScript.) | |
IntensityMultiplier | Intensity multiplier for fewer or extra particles (Inherited from WeatherMakerFallingParticleScript.) | |
LoopSourceHeavy | Heavy particle looping audio source (Inherited from WeatherMakerFallingParticleScript.) | |
LoopSourceLight | Light particle looping audio source (Inherited from WeatherMakerFallingParticleScript.) | |
LoopSourceMedium | Medium particle looping audio source (Inherited from WeatherMakerFallingParticleScript.) | |
MistCollisionLifeTimeMultiplier | Multiply the life time of any mist colliding by this amount | |
MistCollisionVelocityMultiplier | Multiply the velocity of any mist colliding by this amount | |
MistIntensityMultiplier | Intensity multiplier for fewer or extra mist particles (Inherited from WeatherMakerFallingParticleScript.) | |
MistParticleSystem | Particle system to use for mist (Inherited from WeatherMakerFallingParticleScript.) | |
MistThreshold | The threshold that Intensity must pass for mist particles to appear (0 - 1). Set to 1 for no mist. Set this before changing Intensity. (Inherited from WeatherMakerFallingParticleScript.) | |
ParticleSystem | Particle system (Inherited from WeatherMakerFallingParticleScript.) | |
ParticleSystemSecondary | Particle system that is secondary and optional (Inherited from WeatherMakerFallingParticleScript.) | |
PrecipitationMistTintColor | Precipitation mist tint color (Inherited from WeatherMakerFallingParticleScript.) | |
PrecipitationSecondaryTintColor | Precipitation secondary tint color (Inherited from WeatherMakerFallingParticleScript.) | |
PrecipitationTintColor | Precipitation tint color (Inherited from WeatherMakerFallingParticleScript.) | |
SecondaryIntensityMultiplier | Intensity multiplier for fewer or extra secondary particles (Inherited from WeatherMakerFallingParticleScript.) | |
SecondaryThreshold | The threshold that Intensity must pass for secondary particles to appear (0 - 1). Set to 1 for no secondary particles. Set this before changing Intensity. (Inherited from WeatherMakerFallingParticleScript.) | |
SoundHeavyIntensityThreshold | Intensity threshold for heavy loop sound (Inherited from WeatherMakerFallingParticleScript.) | |
SoundMediumIntensityThreshold | Intensity threshold for medium looping sound (Inherited from WeatherMakerFallingParticleScript.) | |
WidthMultiplier | The total width of the particles and mist as a percentage of visible width |