WeatherMakerFallingParticleScript2D Fields |
The WeatherMakerFallingParticleScript2D type exposes the following members.
Name | Description | |
---|---|---|
![]() | BaseEmissionRate | Base number of particles to emit per second. This is multiplied by intensity and intensity multiplier. (Inherited from WeatherMakerFallingParticleScript.) |
![]() | BaseEmissionRateSecondary | Base number of secondary particles to emit per second. This is multiplied by intensity and intensity multiplier. (Inherited from WeatherMakerFallingParticleScript.) |
![]() | BaseMistEmissionRate | Base number of mist particles to emit per second. This is multiplied by intensity and intensity multiplier. (Inherited from WeatherMakerFallingParticleScript.) |
![]() | CollisionLifeTime | Lifetime to assign to particles that have collided. 0 for instant death. This can allow the particles to penetrate a little bit beyond the collision point. |
![]() | CollisionMask | Collision mask for the particles |
![]() | DitherLevel | Particle dithering factor (Inherited from WeatherMakerFallingParticleScript.) |
![]() | ExplosionEmissionLifeTimeMaximum | When a particles life time is less than or equal to this value, it may emit an explosion |
![]() | ExplosionParticleSystem | Particles system for when particles hit something (Inherited from WeatherMakerFallingParticleScript.) |
![]() | ExternalIntensityMultiplier | External intensity modifier, for example if the player goes in a cave, this could be reduced to slow or stop particles. (Inherited from WeatherMakerFallingParticleScript.) |
![]() | HeightMultiplier | The starting y offset for particles and mist. This will be offset as a percentage of visible height from the top of the visible world. |
![]() | Intensity | Overall intensity of the system (0-1) (Inherited from WeatherMakerFallingParticleScript.) |
![]() | IntensityMultiplier | Intensity multiplier for fewer or extra particles (Inherited from WeatherMakerFallingParticleScript.) |
![]() | LoopSourceHeavy | Heavy particle looping audio source (Inherited from WeatherMakerFallingParticleScript.) |
![]() | LoopSourceLight | Light particle looping audio source (Inherited from WeatherMakerFallingParticleScript.) |
![]() | LoopSourceMedium | Medium particle looping audio source (Inherited from WeatherMakerFallingParticleScript.) |
![]() | MistCollisionLifeTimeMultiplier | Multiply the life time of any mist colliding by this amount |
![]() | MistCollisionVelocityMultiplier | Multiply the velocity of any mist colliding by this amount |
![]() | MistIntensityMultiplier | Intensity multiplier for fewer or extra mist particles (Inherited from WeatherMakerFallingParticleScript.) |
![]() | MistParticleSystem | Particle system to use for mist (Inherited from WeatherMakerFallingParticleScript.) |
![]() | MistThreshold | The threshold that Intensity must pass for mist particles to appear (0 - 1). Set to 1 for no mist. Set this before changing Intensity. (Inherited from WeatherMakerFallingParticleScript.) |
![]() | ParticleSystem | Particle system (Inherited from WeatherMakerFallingParticleScript.) |
![]() | ParticleSystemSecondary | Particle system that is secondary and optional (Inherited from WeatherMakerFallingParticleScript.) |
![]() | PrecipitationMistTintColor | Precipitation mist tint color (Inherited from WeatherMakerFallingParticleScript.) |
![]() | PrecipitationSecondaryTintColor | Precipitation secondary tint color (Inherited from WeatherMakerFallingParticleScript.) |
![]() | PrecipitationTintColor | Precipitation tint color (Inherited from WeatherMakerFallingParticleScript.) |
![]() | SecondaryIntensityMultiplier | Intensity multiplier for fewer or extra secondary particles (Inherited from WeatherMakerFallingParticleScript.) |
![]() | SecondaryThreshold | The threshold that Intensity must pass for secondary particles to appear (0 - 1). Set to 1 for no secondary particles. Set this before changing Intensity. (Inherited from WeatherMakerFallingParticleScript.) |
![]() | SoundHeavyIntensityThreshold | Intensity threshold for heavy loop sound (Inherited from WeatherMakerFallingParticleScript.) |
![]() | SoundMediumIntensityThreshold | Intensity threshold for medium looping sound (Inherited from WeatherMakerFallingParticleScript.) |
![]() | WidthMultiplier | The total width of the particles and mist as a percentage of visible width |