WeatherMakerWindProfileScript Class |
Namespace: DigitalRuby.WeatherMaker
The WeatherMakerWindProfileScript type exposes the following members.
Name | Description | |
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WeatherMakerWindProfileScript | Initializes a new instance of the WeatherMakerWindProfileScript class |
Name | Description | |
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hideFlags | Should the object be hidden, saved with the scene or modifiable by the user? | |
name | The name of the object. |
Name | Description | |
---|---|---|
Equals | (Inherited from Object.) | |
Finalize | (Inherited from Object.) | |
GetHashCode | (Inherited from Object.) | |
GetInstanceID | Returns the instance id of the object. | |
GetType | (Inherited from Object.) | |
Initialize |
Initialize
(Inherited from WeatherMakerBaseScriptableObjectScript.) | |
MemberwiseClone | (Inherited from Object.) | |
OnDestroy |
OnDestroy
(Inherited from WeatherMakerBaseScriptableObjectScript.) | |
OnDisable |
OnDisable
(Inherited from WeatherMakerBaseScriptableObjectScript.) | |
OnEnable |
OnEnable
(Inherited from WeatherMakerBaseScriptableObjectScript.) | |
SetDirty | Obsolete. (Inherited from ScriptableObject.) | |
ToString | Returns the name of the GameObject. | |
Update |
Update
(Inherited from WeatherMakerBaseScriptableObjectScript.) |
Name | Description | |
---|---|---|
AllowBlowUp | Whether random wind can blow upwards. Default is false. | |
AutoWindIntensity | Whether to re-calculate wind intensity when wind changes. Default is true. | |
Disabled | Whether this object is disabled (Inherited from WeatherMakerBaseScriptableObjectScript.) | |
FogVelocityMultiplier | How much the wind affects fog velocity, 0 for none. | |
WindAudioClip | The wind sound to play. Null for default. | |
WindChangeDuration | How fast the wind changes once a change is begun. Set to 0 for instant change. | |
WindChangeInterval | How often the wind speed and direction changes (minimum and maximum change interval in seconds). Set to 0 for no change. | |
WindChangeRotationDurationPercent | Random percent of total transition duration that is spent changing the wind rotation. Lower values rotate the wind faster. | |
WindMainMultiplier | Multiply the wind zone wind main by this value. | |
WindMaximumChangeRotation | The maximum rotation the wind can change in degrees. For 2D, non-zero means random wind left or right. | |
WindPulseFrequencyRange | Wind pulse frequency range - set to a maximum of 0 for no random pulse frequency. | |
WindPulseMagnitudeRange | Wind pulse magnitude range - set to a maximum of 0 for no random pulse magnitude. | |
WindSoundMultiplier | Additional sound volume multiplier for the wind | |
WindSpeedRange | The range of wind speed intensities. The wind zone wind main is set to WindIntensity * MaximumWindSpeed * WindMainMultiplier. | |
WindTurbulenceRange | Wind turbulence range - set to a maximum 0 for no random turbulence. |
Name | Description | |
---|---|---|
CachedName |
Get cached name
(Defined by WeatherMakerObjectExtensions.) | |
SetCachedName |
Put name in the cache
(Defined by WeatherMakerObjectExtensions.) |