WeatherMakerBaseScriptableObjectScript Class |
Namespace: DigitalRuby.WeatherMaker
The WeatherMakerBaseScriptableObjectScript type exposes the following members.
Name | Description | |
---|---|---|
![]() | WeatherMakerBaseScriptableObjectScript | Initializes a new instance of the WeatherMakerBaseScriptableObjectScript class |
Name | Description | |
---|---|---|
![]() | hideFlags | Should the object be hidden, saved with the scene or modifiable by the user? |
![]() | name | The name of the object. |
Name | Description | |
---|---|---|
![]() | Equals | (Inherited from Object.) |
![]() | Finalize | (Inherited from Object.) |
![]() | GetHashCode | (Inherited from Object.) |
![]() | GetInstanceID | Returns the instance id of the object. |
![]() | GetType | (Inherited from Object.) |
![]() | Initialize |
Initialize
|
![]() | MemberwiseClone | (Inherited from Object.) |
![]() | OnDestroy |
OnDestroy
|
![]() | OnDisable |
OnDisable
|
![]() | OnEnable |
OnEnable
|
![]() | SetDirty | Obsolete. (Inherited from ScriptableObject.) |
![]() | ToString | Returns the name of the GameObject. |
![]() | Update |
Update
|
Name | Description | |
---|---|---|
![]() | CachedName |
Get cached name
(Defined by WeatherMakerObjectExtensions.) |
![]() | SetCachedName |
Put name in the cache
(Defined by WeatherMakerObjectExtensions.) |