FastLineRendererLineUVYScale Field |
Line UV Y Scale. If not 1, Ensure your material texture is set to repeat. Applies globally in the Material rather than per vertex.
Namespace:
DigitalRuby.FastLineRenderer
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public float LineUVYScale
Public LineUVYScale As Single
public:
float LineUVYScale
val mutable LineUVYScale: float32
Field Value
Type:
SingleSee Also