WeatherMakerFallingParticleScript3DAnimatedTextureRendererPositionOffset Field |
How much to offset the animated texture renderer should offset from nearest hit below camera. All values should be >= 0. If z is > 0, the drops will rotate with the camera to keep the majority in front of the camera.
Namespace:
DigitalRuby.WeatherMaker
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public Vector3 AnimatedTextureRendererPositionOffset
Public AnimatedTextureRendererPositionOffset As Vector3
public:
Vector3 AnimatedTextureRendererPositionOffset
val mutable AnimatedTextureRendererPositionOffset: Vector3
Field Value
Type:
Vector3See Also