| WeatherMakerFallingParticleScript3DAnimatedTextureRendererPositionOffset Field | 
 How much to offset the animated texture renderer should offset from nearest hit below camera. All values should be >= 0. If z is > 0, the drops will rotate with the camera to keep the majority in front of the camera.
 
    Namespace: 
   DigitalRuby.WeatherMaker
    Assembly:
   Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
 Syntax
Syntaxpublic Vector3 AnimatedTextureRendererPositionOffset
Public AnimatedTextureRendererPositionOffset As Vector3
public:
Vector3 AnimatedTextureRendererPositionOffset
val mutable AnimatedTextureRendererPositionOffset: Vector3
Field Value
Type: 
Vector3 See Also
See Also