WeatherMakerFallingParticleScript3DFirstPersonFollowSpeed Field |
How fast particle systems should follow each camera if first person. Higher values follow faster but can result in visible snapping of particles. Set to 0 for instant follow.
Namespace:
DigitalRuby.WeatherMaker
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public float FirstPersonFollowSpeed
Public FirstPersonFollowSpeed As Single
public:
float FirstPersonFollowSpeed
val mutable FirstPersonFollowSpeed: float32
Field Value
Type:
SingleSee Also