WeatherMakerCloudNoiseGeneratorScriptGenerateFrameTextures Method |
Generates all the individual frame textures
Namespace:
DigitalRuby.WeatherMaker
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public static string GenerateFrameTextures(
WeatherMakerCloudNoiseProfileGroupScript profile,
Material[] materials,
float progress = 0f,
float progressMultiplier = 1f,
bool clearProgress = true
)
Public Shared Function GenerateFrameTextures (
profile As WeatherMakerCloudNoiseProfileGroupScript,
materials As Material(),
Optional progress As Single = 0F,
Optional progressMultiplier As Single = 1F,
Optional clearProgress As Boolean = true
) As String
public:
static String^ GenerateFrameTextures(
WeatherMakerCloudNoiseProfileGroupScript^ profile,
array<Material^>^ materials,
float progress = 0f,
float progressMultiplier = 1f,
bool clearProgress = true
)
static member GenerateFrameTextures :
profile : WeatherMakerCloudNoiseProfileGroupScript *
materials : Material[] *
?progress : float32 *
?progressMultiplier : float32 *
?clearProgress : bool
(* Defaults:
let _progress = defaultArg progress 0f
let _progressMultiplier = defaultArg progressMultiplier 1f
let _clearProgress = defaultArg clearProgress true
*)
-> string
Parameters
- profile
- Type: DigitalRuby.WeatherMakerWeatherMakerCloudNoiseProfileGroupScript
Noise profile - materials
- Type: Material
Materials, should be one for each layer - progress (Optional)
- Type: SystemSingle
Current progress - progressMultiplier (Optional)
- Type: SystemSingle
Progress multiplier - clearProgress (Optional)
- Type: SystemBoolean
Whether to restart progress
Return Value
Type:
StringTexture path
See Also