WeatherMakerCloudNoiseGeneratorScriptGenerateFramesAnd3DTexture Method |
Generates frames and 3D texture
Namespace:
DigitalRuby.WeatherMaker
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public static void GenerateFramesAnd3DTexture(
WeatherMakerCloudNoiseProfileGroupScript noiseProfile,
Material[] materials,
string textureAssetFileName,
bool showConfirm = false
)
Public Shared Sub GenerateFramesAnd3DTexture (
noiseProfile As WeatherMakerCloudNoiseProfileGroupScript,
materials As Material(),
textureAssetFileName As String,
Optional showConfirm As Boolean = false
)
public:
static void GenerateFramesAnd3DTexture(
WeatherMakerCloudNoiseProfileGroupScript^ noiseProfile,
array<Material^>^ materials,
String^ textureAssetFileName,
bool showConfirm = false
)
static member GenerateFramesAnd3DTexture :
noiseProfile : WeatherMakerCloudNoiseProfileGroupScript *
materials : Material[] *
textureAssetFileName : string *
?showConfirm : bool
(* Defaults:
let _showConfirm = defaultArg showConfirm false
*)
-> unit
Parameters
- noiseProfile
- Type: DigitalRuby.WeatherMakerWeatherMakerCloudNoiseProfileGroupScript
Noise profile - materials
- Type: Material
Materials, one for each layer - textureAssetFileName
- Type: SystemString
Texture file name - showConfirm (Optional)
- Type: SystemBoolean
Show confirm dialog?
See Also