UV mode for sphere generation
Namespace:
DigitalRuby.WeatherMaker
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax Public Enumeration UVMode
Members
| Member name | Value | Description |
---|
| Sphere | 0 |
Map the image to the full 360 degree sphere
|
| Panorama | 1 |
Map the panorama to the top of the sphere
|
| PanoramaMirrorDown | 2 |
Map the panorama to the top of the sphere and mirror to the bottom half of the sphere
|
| Dome | 3 |
Map the image to the top half of the sphere
|
| DomeMirrorDown | 4 |
Map the image to the top half of the sphere and mirror to the bottom half of the sphere
|
| DomeDouble | 5 |
Dome image contains the bottom on the left hand side of the texture and top on the right hand side in 2 to 1 aspect, i.e. 4096x2048.
|
| FishEyeMirrored | 6 |
Map the fish eye to the sphere, mirroring to the other side of the sphere
|
| FishEye360 | 7 |
Map the fish eye to the entire sphere
|
See Also